static const DWORD embedded_rs_ps_space0_naked_code_dxbc[] =
{
    0x43425844, 0x73207223, 0xbb10a8b9, 0x3ed23fbf, 0x55e8b6a7, 0x00000001, 0x0000010c, 0x00000003,
    0x0000002c, 0x0000003c, 0x0000004c, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
    0x00000008, 0x00000000, 0x00000008, 0x58454853, 0x000000b8, 0x00000051, 0x0000002e, 0x0100086a,
    0x0700009e, 0x0031ee46, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000000, 0x0700009e,
    0x0031ee46, 0x00000001, 0x00000001, 0x00000001, 0x00000004, 0x00000000, 0x02000068, 0x00000001,
    0x0d0000b4, 0x00100012, 0x00000000, 0x0021e000, 0x00000000, 0x00000000, 0x00004002, 0x00000000,
    0x00000000, 0x00000000, 0x00000000, 0x00004001, 0x00000001, 0x0d0000b4, 0x00100012, 0x00000000,
    0x0021e000, 0x00000001, 0x00000001, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
    0x00004001, 0x00000001, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE embedded_rs_ps_space0_naked_dxbc = { embedded_rs_ps_space0_naked_code_dxbc, sizeof(embedded_rs_ps_space0_naked_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
